Any character, moving exactly like your video.
Kling 2.6 Motion Control transfers the motion of an uploaded video onto a character image, so your character performs the moves and timing of the source clip. On Zorq it sits next to 25+ image, video, voice and lipsync models, so the whole pipeline lives in one subscription.
Sign in with Google or Apple · No credit card to start · 25+ AI models
Why creators pick Kling 2.6 Motion Control
Real movement, mapped to your character
Upload a driving video and a character image — the model applies the clip’s motion to your character with natural timing.
3 to 30 second clips
Work from short loops up to 30-second performances, billed at 2.4 credits per second of video.
Optional scene recomposition
Add Scene Control for 2 extra credits to place your character into the scene with an image model before the motion is applied.
The affordable way into motion transfer
At 2.4 credits per second this is Zorq’s cheapest motion model — test choreography here before stepping up to Kling 3.0.
How to use Kling 2.6 Motion Control on Zorq
No install, no waitlist — it runs in the browser.
Sign in free
Sign in with Google or Apple at zorqai.com — you get free starter credits and no credit card is needed to start.
Open the motion tools
Go to the video workspace at /videogenerate and pick Kling 2.6 Motion Control from the motion models.
Add your inputs
Upload the character image you want to animate and the driving video whose motion it should follow.
Generate
Set the clip length (3-30 seconds), optionally enable Scene Control, and generate. The finished video lands in your gallery.
Simple pricing that covers it all
Credit-based plans for image, video, voice and more — not just one media type.
Prices shown billed annually · save up to 67% vs monthly · compare all plans
Frequently asked questions
What is Kling 2.6 Motion Control?
Kling 2.6 Motion Control is an AI motion-transfer model: you upload a character image and a driving video, and it makes the character move exactly like the video. On Zorq AI it runs in the browser — sign in with Google or Apple, upload both inputs and generate.
How many credits does Kling 2.6 Motion Control cost?
It costs 2.4 credits per second of video, with clips from 3 to 30 seconds, so a 10-second transfer is 24 credits. Adding the optional Scene Control pass costs 2 extra credits.
Kling 2.6 or Kling 3.0 Motion Control — which should I use?
Kling 2.6 Motion Control is the standard tier at 2.4 credits per second and the affordable place to test a motion idea. Kling 3.0 Motion Control runs on the newer engine at 4.8 credits per second for a more polished result — step up when a shot really matters.
What inputs do I need for motion transfer?
Two files: a character image (the subject you want to animate) and a driving video (the motion to copy). The model applies the video’s movement to your character and returns a new clip.
What does Scene Control do?
Scene Control is an optional pass, priced at 2 extra credits, that uses an image model to recompose your character into the scene before motion is applied. Use it when you want the character placed into a new setting rather than animated as-is.
Try Kling 2.6 Motion Control now
One subscription covers this model plus 25+ more for image, video, voice and lipsync.